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Introducing Auto Draft: An Elegant Way of Running Draft Tournaments

Battlefy March 30th 2015

We’re excited to share with everyone that we have just launched our new Auto Draft feature. Now, you’ll have the ability to automatically put free agent players into teams with just one button press. We offer random drafting for all games and for League of Legends, have taken it a step further by allowing for a skill-based drafting process which will create even teams based on your Solo/Duo Queue rank!

In the above animated gif, we take a few players spread across different divisions and tiers with a set of teams. We then distribute the players amongst teams as if it were a schoolyard pick. In addition to balancing the teams, we always ensure that organizers have the ability to drag players in and out of teams for additional tweaking in case specific players are close friends and they want to play together.

Building auto draft was a fun challenge because we wanted to build an experience that was slick — something that any tournament organizer and gamer would love. When we first did sketches for the feature, we kept iterating on the drafting process and we somehow came across inspiration from Battle.net’s client application (specifically how it applies patches).

How we built Auto Draft

Step 1: Translate User Stories into Sketches

Step 2: Once the team agrees on the sketches, move into wireframes

Final: Confirmation dialog when Organizers choose to auto draft by skill or by random.

Final: When the Organizer confirms the choice of auto draft, we surface a simple and elegant loading screen.

Final: After the auto drafting process finishes, we fade out the dialog.[/caption

Measuring Effectiveness

After shipping this feature, we always ensure that we’re tracking and measuring its usage. We’re truly happy that we’ve received positive responses from our users and we’ll be continuing to evolve the platform to include more automation to make running any eSports tournament easier.

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